AI Insights · Timothy · April 2025
Top Slime Games Performance in Lebanon: Q1 2025
Explore the performance trends of the top slime games in Lebanon during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the slime game category in Lebanon showed varied performance across the top five applications on a unified platform. Here's a detailed look at how each app fared:
My Talking Slimy: Slime Cat 3D from Pixeland LLC experienced fluctuations in weekly revenue, starting at approximately $57 and peaking at $70 in early January before declining to $27 by the end of March. Downloads started strong at 229, dipped in January, but recovered to 170 by the end of the quarter. Active users saw a steady increase from 549 to 589.
PlaySlime:Slime Simulator Game by Slime Simulator Studio had a modest revenue trend, peaking at $29 mid-January and gradually declining to $7 by March's end. Downloads were sparse, with the highest at 6 in late December. Active users showed a slight decline from 67 to 53 over the quarter.
Magic Slime Simulator:ASMR maintained a steady revenue between $6 and $11 throughout the quarter. Downloads were minimal but showed a small spike to 6 downloads in mid-March. Active users increased from 13 to 18 by the end of March.
World of Slime Simulator Games from Solid Apps INC saw revenue peaking at $8 in January before settling around $4 by March. Downloads were sporadic, with occasional weeks showing up to 4 downloads. Active users remained stable around 8 until a decline in March.
Jelly Toys - Slime Simulator by Sound Jedi Ltd. showed minimal revenue activity with a peak of $5 in early January. Downloads were few, with a maximum of 4 in early January. Active users started at 6, peaked at 13, and then declined to 3 by March.
These insights, sourced from Sensor Tower, provide a snapshot of the slime games' performance trends in Lebanon during Q1 2025. For more detailed analytics, visit Sensor Tower's platform.